

- CONTRA HARD CORPS INFINITE LIVES GAME GENIE CODE UPDATE
- CONTRA HARD CORPS INFINITE LIVES GAME GENIE CODE PATCH
- CONTRA HARD CORPS INFINITE LIVES GAME GENIE CODE CODE
The choices never effect the ending, but they do provide slightly different stages and alternate boss fights. (British joke)įor the first half of the game, you have a choice between two paths after a level. But all of them die to some really kick-ass music.ĭon't pass on the left, wanker.

And some of them are Mother Brain on acid. Some chase you down a highway, from behind, in a pseudo-3D fashion. Some pop out at you from waterfalls and manipulate the bridge you are walking on. One of the later bosses has a main attack that is literally impossible to avoid as far as I can tell.īut without worrying about lives (Just use the code), these bosses are amazing. Some are nearly impossible to avoid as you have a split second to slide-dash through the attack to not get hurt. Their patterns are complicated, as they have at least three different attacks, and the window to safety is small and closes instantly. Some are robots with giant spiked death balls, others shoot laser beams and bouncing bombs, some do both. But in time-honored fashion, shooting continuously while running forward will get you to the bosses without too much of a problem. Contra: Hard Corps is a very busy game, with explosions, body parts, and glowy, flashy, death orbs flying everywhere, all the time. Then you go shoot some guys, and die a billion times in the process. for picking the most savage Contra character ever. He is a cyborg werewolf soldier with a mini-gun for a hand, stylin' shades, and enough denim and chest hair to be the king of the 1970s. And just to put it out there: Fang is a bad ass. Although, there is a perquisite amount of masochism required to enjoy these features, but that's why sane people look up Game Genie codes for infinite lives on .Īs you start the game, you get to pick from a cast of four heroes: some dude, a blond chick, a sentient robot with a gun, and Fang. It features the classic death-a-thon gameplay any Contra fan would expect with the added bonus of character selection, the ability to carry multiple weapons, a semi-branching storyline, and some of the most creative boss fights I've ever seen in a 2D shooter.
CONTRA HARD CORPS INFINITE LIVES GAME GENIE CODE CODE
We discovered half-a-day later that we had copied the code down wrong.Īnyway: Being without stable income during my innocent years, I missed a great number of interesting titles for the 2nd generation consoles. His parents would gain a 56k modem a few years later. A code we pulled out of a magazine because we didn't have Internet. Most notably, my cousin hurling the controller at the carpet in frustration after incorrectly entering the Konami code for the 10th time.
CONTRA HARD CORPS INFINITE LIVES GAME GENIE CODE UPDATE
This was reverted for Konami GB Collection, despite keeping the Probotector name.Īs with all Konami GB Collection games, the Japanese update added Super Game Boy support, which was replaced by Game Boy Color support in Europe.One of my earliest video game memories is of me and my cousin play Contra for the NES. The original European version has typical Probotector sprite swaps of humans to robots.
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Some of them are broken, there is no validity test for it. During the game, press Start, then use A/ B to replace the player's sprite with one of the assigned sprite resources. Use the Game Genie code 00A-EBF-C4D to re-enable the simple sprite viewer. The US and the European version uses the third kind of code for this.
CONTRA HARD CORPS INFINITE LIVES GAME GENIE CODE PATCH
Using patch codes can change this, which shows that it is present in the game’s code, but likely dummied out.Īlso the Japanese version use this cheat to add an extra lives instead. However, the level select cheat only allow players to access stages 1-4, not 5. It appears normally in both Japanese versions, and the European Konami GB Collection many very early Konami Game Boy games (such as this game, Nemesis, and TMNT: Fall of the Foot Clan) featured a level select by default with some sort of punishment for playing the game to completion by starting on a later level, possibly owing to low battery life. This only requires a code in the US version, and original European version. Press Up, Up, Down, Down, Left, Right, Left, Right, B, A, B, A, Start at the title screen. A plays the selected track, B stops, and Up/Down change tracks unless one is playing. Press Up, Down, Left, Right, Start at the title screen.
